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saveConfig
Polycode::Config
saveImage
Polycode::Image
saveToFile
Polycode::Data::saveToFile()
Polycode::Mesh::saveToFile()
saveToXML
Polycode::Object
Scale
Polycode::Entity
Scene
Polycode::Scene::Scene()
Polycode::Scene::Scene(bool virtualScene)
SceneLabel
Polycode::SceneLabel
SceneLight
Polycode::SceneLight
SceneLine
Polycode::SceneLine
SceneMesh
Polycode::SceneMesh::SceneMesh(const String &fileName)
Polycode::SceneMesh::SceneMesh(int meshType)
Polycode::SceneMesh::SceneMesh(Mesh *mesh)
SceneParticleEmitter
Polycode::SceneParticleEmitter
ScenePrimitive
Polycode::ScenePrimitive
SceneRenderTexture
Polycode::SceneRenderTexture
Screen
Polycode::Screen
ScreenImage
Polycode::ScreenImage::ScreenImage(const String &fileName)
Polycode::ScreenImage::ScreenImage(Image *image)
ScreenLabel
Polycode::ScreenLabel
ScreenLine
Polycode::ScreenLine::ScreenLine(Vector2 *start, Vector2 *end)
Polycode::ScreenLine::ScreenLine(ScreenEntity *target1, ScreenEntity *target2)
ScreenMesh
Polycode::ScreenMesh::ScreenMesh(Mesh *mesh)
Polycode::ScreenMesh::ScreenMesh(const String &fileName)
Polycode::ScreenMesh::ScreenMesh(int meshType)
ScreenShape
Polycode::ScreenShape
ScreenSprite
Polycode::ScreenSprite
set
Polycode::Vector2::set()
Polycode::Vector3::set()
setActiveCamera
Polycode::Scene
setAllAtOnce
Polycode::ParticleEmitter
setAlphaTest
Polycode::ParticleEmitter
setAttenuation
Polycode::SceneLight
setBaseMatrix
Polycode::Bone
setBBoxRadius
Polycode::Entity
setBillboardMode
Polycode::ParticleEmitter
setBoneMatrix
Polycode::Bone
setColor
Polycode::Color::setColor(Number r, Number g, Number b, Number a)
Polycode::Color::setColor(const Color *color)
Polycode::Entity::setColor(Number r, Number g, Number b, Number a)
Polycode::Entity::setColor(Color color)
setColorHex
Polycode::Color
setColorHexRGB
Polycode::Color
setColorHSV
Polycode::Color
setColorInt
Polycode::Entity
setColorRGB
Polycode::Color
setColorRGBA
Polycode::Color
setCursor
Polycode::Core
setDataWithEncoding
Polycode::String
setDepthTest
Polycode::ParticleEmitter
setDepthWrite
Polycode::ParticleEmitter
setDiffuseLightColor
Polycode::SceneLight
setEmitterRadius
Polycode::ParticleEmitter
setExposureLevel
Polycode::Camera
setFogProperties
Polycode::Scene
setFOV
Polycode::Camera
setFromString
Polycode::Data
setGlobalVolume
Polycode::SoundManager
setGradient
Polycode::ScreenShape
setHeight
Polycode::ScreenEntity
setImageCoordinates
Polycode::ScreenImage
setIntensity
Polycode::SceneLight
setLightColor
Polycode::SceneLight
setLineWidth
Polycode::ScreenLine
setMask
Polycode::Entity
setMaterial
Polycode::SceneMesh
setMaterialByName
Polycode::SceneMesh
setMesh
Polycode::SceneMesh
setMeshType
Polycode::Mesh
setNormal
Polycode::Polygon::setNormal()
Polycode::Vertex::setNormal()
setNormalizedCoordinates
Polycode::Screen
setNumericValue
Polycode::Config
setOffset
Polycode::Sound
setParentBone
Polycode::Bone
setParentEntity
Polycode::Entity
setParticleBlendingMode
Polycode::ParticleEmitter
setParticleCount
Polycode::ParticleEmitter
setParticleVisibility
Polycode::ParticleEmitter
setPerlinModSize
Polycode::ParticleEmitter
setPitch
Polycode::Entity::setPitch()
Polycode::Sound::setPitch()
setPixel
Polycode::Image::setPixel(int x, int y, Number r, Number g, Number b, Number a)
Polycode::Image::setPixel(int x, int y, Color col)
setPosition
Polycode::Entity::setPosition(Number x, Number y, Number z)
Polycode::Entity::setPosition(const Vector3 &posVec)
Polycode::Matrix4::setPosition()
Polycode::ScreenEntity::setPosition(Number x, Number y)
Polycode::ScreenEntity::setPosition(const Vector2 &v)
setPositionMode
Polycode::ScreenEntity
setPositionX
Polycode::Entity
setPositionY
Polycode::Entity
setPositionZ
Polycode::Entity
setPostFilter
Polycode::Camera
setRect
Polycode::Rectangle
setRestMatrix
Polycode::Bone
setRoll
Polycode::Entity
setRotation
Polycode::ScreenEntity
setRotationQuat
Polycode::Entity
setRotationSpeed
Polycode::ParticleEmitter
setScale
Polycode::Entity::setScale(Number x, Number y, Number z)
Polycode::Entity::setScale(const Vector3 &v)
Polycode::Matrix4::setScale()
Polycode::ScreenEntity::setScale(Number x, Number y)
Polycode::ScreenEntity::setScale(const Vector2 &v)
setScaleX
Polycode::Entity
setScaleY
Polycode::Entity
setScaleZ
Polycode::Entity
setScreenOffset
Polycode::Screen
setScreenShader
Polycode::Screen
setShadowMapFOV
Polycode::SceneLight
setSkeleton
Polycode::SceneMesh
setSpecularLightColor
Polycode::SceneLight
setSpeed
Polycode::SkeletonAnimation
setSpotlightProperties
Polycode::SceneLight
setStringValue
Polycode::Config
setStrokeColor
Polycode::ScreenShape
setStrokeWidth
Polycode::ScreenShape
setTexCoord
Polycode::Vertex
setText
Polycode::SceneLabel::setText()
Polycode::ScreenLabel::setText()
setTexture
Polycode::SceneMesh::setTexture()
Polycode::ScreenMesh::setTexture()
setTransformByMatrix
Polycode::Entity
setTransformByMatrixPure
Polycode::Entity
setUserData
Polycode::Entity
setVertexBuffer
Polycode::Mesh
setVideoMode
Polycode::Core
setVolume
Polycode::Sound
setWidth
Polycode::ScreenEntity
setYaw
Polycode::Entity
Shutdown
Polycode::Core
size
Polycode::String
Skeleton
Polycode::Skeleton
sortChildren
Polycode::Screen
Sound
Polycode::Sound
split
Polycode::String
Stop
Polycode::SkeletonAnimation::Stop()
Polycode::Sound::Stop()
String
Polycode::String::String()
Polycode::String::String(const wchar_t *str)
Polycode::String::String(const char *str, size_t n)
Polycode::String::String(const char *str)
Polycode::String::String(const std::string &str)
Polycode::String::String(const std::wstring &str)
substr
Polycode::String
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