A 2D Physics enabled screen entity. More...
Public Member Functions | |
ScreenEntity * | getScreenEntity () |
Returns the screen entity associated with this physics entity. | |
void | applyTorque (Number torque) |
Applies torque to the physics entity. | |
void | applyForce (Vector2 force) |
Applies force to the physics entity. | |
Static Public Attributes | |
static const int | ENTITY_RECT = 1 |
Rectangular physics entity. | |
static const int | ENTITY_CIRCLE = 2 |
Circular physics entity. | |
static const int | ENTITY_MESH = 3 |
Mesh entity. |
A 2D Physics enabled screen entity.