Polycode::PhysicsSceneEntity Class Reference

A wrapper around SceneEntity that provides physics information. More...

Inherits Polycode::CollisionSceneEntity.

Inherited by Polycode::PhysicsCharacter, and Polycode::PhysicsVehicle.

List of all members.

Public Member Functions

Physics scene entity

Public methods

SceneEntity * getSceneEntity ()
void setFriction (Number friction)
int getType ()
void setVelocity (Vector3 velocity)
void warpTo (Vector3 position, bool resetRotation)

Static Public Attributes

static const int SHAPE_BOX = 0
 Box shape.
static const int SHAPE_TERRAIN = 1
 Terrain shape.
static const int SHAPE_SPHERE = 2
 Sphere shape.
static const int SHAPE_MESH = 3
 Mesh shape.
static const int CHARACTER_CONTROLLER = 4
 Character controller shape.
static const int SHAPE_CAPSULE = 5
 Capsule shape.
static const int SHAPE_PLANE = 6
 Plane shape.
static const int SHAPE_CONE = 7
 Cone shape.
static const int SHAPE_CYLINDER = 8
 Cylinder shape.

Detailed Description

A wrapper around SceneEntity that provides physics information.

Generated on Sat Aug 11 18:04:13 2012 for Physics3D by  doxygen 1.6.3