Polycode::SceneParticleEmitter Member List

This is the complete list of members for Polycode::SceneParticleEmitter, including all inherited members.
addChild(Entity *newChild)Polycode::Entity
addEntity(Entity *newChild)Polycode::Entity
addEventListener(EventHandler *handler, int eventCode)Polycode::EventDispatcher
alphaTestPolycode::Entity
backfaceCulledPolycode::Entity
billboardModePolycode::Entity
billboardRollPolycode::Entity
blendingModePolycode::Entity
brightnessDeviationPolycode::ParticleEmitter
castShadowsPolycode::SceneEntity
clearMask()Polycode::Entity
colorPolycode::Entity
colorAffectsChildrenPolycode::Entity
colorCurveAPolycode::ParticleEmitter
colorCurveBPolycode::ParticleEmitter
colorCurveGPolycode::ParticleEmitter
colorCurveRPolycode::ParticleEmitter
CONTINUOUS_EMITTERPolycode::ParticleEmitter [static]
custEntityTypePolycode::Entity
depthOnlyPolycode::Entity
depthTestPolycode::Entity
depthWritePolycode::Entity
deviationPolycode::ParticleEmitter
dirtyMatrix(bool val)Polycode::Entity
dirVectorPolycode::ParticleEmitter
dispatchEvent(Event *event, int eventCode)Polycode::EventDispatcher
emitterEnabled()Polycode::ParticleEmitter
enabledPolycode::Entity
enableEmitter(bool val)Polycode::ParticleEmitter
enablePerlin(bool val)Polycode::ParticleEmitter
EventDispatcher()Polycode::EventDispatcher
EventHandler()Polycode::EventHandler
getBBoxRadius() const Polycode::Entity
getChildAtIndex(unsigned int index)Polycode::Entity
getCombinedColor() const Polycode::Entity
getCombinedPitch() const Polycode::Entity
getCombinedPosition() const Polycode::Entity
getCombinedRoll() const Polycode::Entity
getCombinedYaw() const Polycode::Entity
getCompoundBBoxRadius() const Polycode::Entity
getCompoundScale() const Polycode::Entity
getConcatenatedMatrix() const Polycode::Entity
getConcatenatedRollMatrix() const Polycode::Entity
getEmitter()Polycode::SceneParticleEmitter [inline]
getLookAtMatrix(const Vector3 &loc, const Vector3 &upVector=Vector3(0, 1, 0))Polycode::Entity
getNumChildren()Polycode::Entity
getParentEntity() const Polycode::Entity
getPitch() const Polycode::Entity
getPosition() const Polycode::Entity
getRoll() const Polycode::Entity
getRotationQuat() const Polycode::Entity
getScale() const Polycode::Entity
getTransformMatrix() const Polycode::Entity
getUserData()Polycode::Entity
getYaw() const Polycode::Entity
gravVectorPolycode::ParticleEmitter
handleEvent(Event *event)Polycode::EventHandler [inline, virtual]
lifespanPolycode::ParticleEmitter
lookAt(const Vector3 &loc, const Vector3 &upVector=Vector3(0, 1, 0))Polycode::Entity
lookAtEntity(Entity *entity, const Vector3 &upVector=Vector3(0, 1, 0))Polycode::Entity
ownsChildrenPolycode::Entity
particleSpeedModPolycode::ParticleEmitter
Pitch(Number pitch)Polycode::Entity
rebuildRotation()Polycode::Entity
rebuildTransformMatrix()Polycode::Entity
recalculateBBox()Polycode::Entity
removeAllHandlers()Polycode::EventDispatcher
removeAllHandlersForListener(void *listener)Polycode::EventDispatcher
removeChild(Entity *entityToRemove)Polycode::Entity
removeEventListener(EventHandler *handler, int eventCode)Polycode::EventDispatcher
Render()Polycode::Entity [inline, virtual]
renderWireframePolycode::Entity
Roll(Number roll)Polycode::Entity
rotationFollowsPathPolycode::ParticleEmitter
Scale(Number x, Number y, Number z)Polycode::Entity
scaleCurvePolycode::ParticleEmitter
SceneParticleEmitter(const String &materialName, Scene *particleParentScene, int particleType, int emitterType, Number lifespan, unsigned int numParticles, Vector3 direction, Vector3 gravity, Vector3 deviation, Vector3 emitterRadius, Mesh *particleMesh=NULL, SceneMesh *emitter=NULL)Polycode::SceneParticleEmitter
setAllAtOnce(bool val)Polycode::ParticleEmitter
setAlphaTest(bool val)Polycode::ParticleEmitter
setBBoxRadius(Number rad)Polycode::Entity
setBillboardMode(bool mode)Polycode::ParticleEmitter
setColor(Number r, Number g, Number b, Number a)Polycode::Entity
setColor(Color color)Polycode::Entity
setColorInt(int r, int g, int b, int a)Polycode::Entity
setDepthTest(bool val)Polycode::ParticleEmitter
setDepthWrite(bool val)Polycode::ParticleEmitter
setEmitterRadius(Vector3 rad)Polycode::ParticleEmitter
setMask(Entity *mask)Polycode::Entity
setParentEntity(Entity *entity)Polycode::Entity
setParticleBlendingMode(int mode)Polycode::ParticleEmitter
setParticleCount(int count)Polycode::ParticleEmitter
setParticleVisibility(bool val)Polycode::ParticleEmitter
setPerlinModSize(Number size)Polycode::ParticleEmitter
setPitch(Number pitch)Polycode::Entity
setPosition(Number x, Number y, Number z)Polycode::Entity
setPosition(const Vector3 &posVec)Polycode::Entity
setPositionX(Number x)Polycode::Entity
setPositionY(Number y)Polycode::Entity
setPositionZ(Number z)Polycode::Entity
setRoll(Number roll)Polycode::Entity
setRotationQuat(Number w, Number x, Number y, Number z)Polycode::Entity
setRotationSpeed(Number speed)Polycode::ParticleEmitter
setScale(Number x, Number y, Number z)Polycode::Entity
setScale(const Vector3 &v)Polycode::Entity
setScaleX(Number x)Polycode::Entity
setScaleY(Number y)Polycode::Entity
setScaleZ(Number z)Polycode::Entity
setTransformByMatrix(const Matrix4 &matrix)Polycode::Entity
setTransformByMatrixPure(const Matrix4 &matrix)Polycode::Entity
setUserData(void *userData)Polycode::Entity
setYaw(Number yaw)Polycode::Entity
testMouseCollision(Number x, Number y)Polycode::SceneEntity [inline, virtual]
Translate(Number x, Number y, Number z)Polycode::Entity
Translate(const Vector3 &tVec)Polycode::Entity
Trigger()Polycode::ParticleEmitter
TRIGGERED_EMITTERPolycode::ParticleEmitter [static]
Update()Polycode::SceneParticleEmitter [virtual]
updateEntityMatrix()Polycode::Entity
useColorCurvesPolycode::ParticleEmitter
useScaleCurvesPolycode::ParticleEmitter
visibilityAffectsChildrenPolycode::Entity
visiblePolycode::Entity
Yaw(Number yaw)Polycode::Entity
Generated on Sat Aug 11 18:04:11 2012 for Polycode by  doxygen 1.6.3