Polycode::SkeletonAnimation Class Reference

Skeleton animation. More...

List of all members.

Public Member Functions

void addBoneTrack (BoneTrack *boneTrack)
 Adds a new bone track.
const StringgetName () const
 Returns the animation name.
void Play (bool once)
 Plays the animation.
void Stop ()
 Stops the animation.
void setSpeed (Number speed)
 Sets the animation multiplier speed.

Detailed Description

Skeleton animation.


Member Function Documentation

void SkeletonAnimation::addBoneTrack ( BoneTrack *  boneTrack  ) 

Adds a new bone track.

Parameters:
boneTrack New bone track to add.
void SkeletonAnimation::setSpeed ( Number  speed  ) 

Sets the animation multiplier speed.

Parameters:
speed Number to multiply the animation speed by.
Generated on Sat Aug 11 18:04:11 2012 for Polycode by  doxygen 1.6.3