getTargetCamera() | Polycode::SceneRenderTexture | |
getTargetScene() | Polycode::SceneRenderTexture | |
getTargetTexture() | Polycode::SceneRenderTexture | |
SceneRenderTexture(Scene *targetScene, Camera *targetCamera, int renderWidth, int renderHeight, bool floatingPoint=false) | Polycode::SceneRenderTexture |