A physics vehicle controller.
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Inherits Polycode::PhysicsSceneEntity.
List of all members.
Public Member Functions |
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void | addWheel (SceneEntity *entity, Vector3 connection, Vector3 direction, Vector3 axle, Number suspentionRestLength, Number wheelRadius, bool isFrontWheel, Number suspensionStiffness=20.0f, Number suspensionDamping=1.0f, Number suspensionCompression=4.0f, Number wheelFriction=10000.0f, Number rollInfluence=0.05f) |
void | applyEngineForce (Number force, unsigned int wheelIndex) |
void | setSteeringValue (Number value, unsigned int wheelIndex) |
void | setBrake (Number value, unsigned int wheelIndex) |
void | warpVehicle (Vector3 position) |
Detailed Description
A physics vehicle controller.