Physics3D
Polycode::CollisionSceneEntity Class Reference

A wrapped around SceneEntity that provides collision information. More...

Inherited by Polycode::PhysicsSceneEntity.

List of all members.

Public Member Functions

 CollisionSceneEntity (SceneEntity *entity, int type, bool compoundChildren=false)
 Main constructor.
Collision scene entity

Public methods

SceneEntity * getSceneEntity ()
int getType ()

Static Public Attributes

static const int SHAPE_BOX = 0
 Box shape.
static const int SHAPE_TERRAIN = 1
 Terrain shape.
static const int SHAPE_SPHERE = 2
 Sphere shape.
static const int SHAPE_MESH = 3
 Mesh shape.
static const int CHARACTER_CONTROLLER = 4
 Character controller shape.
static const int SHAPE_CAPSULE = 5
 Capsule shape.
static const int SHAPE_PLANE = 6
 Plane shape.
static const int SHAPE_CONE = 7
 Cone shape.
static const int SHAPE_CYLINDER = 8
 Cylinder shape.

Detailed Description

A wrapped around SceneEntity that provides collision information.